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bomb_common.hpp
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1 #pragma once
2 #include "inexor/shared/geom.hpp"
3 
4 struct spawnloc
5 {
6  vec o;
7  int team, index;
8  int cn = -1;
9  spawnloc() = default;
10  spawnloc(const vec& o_, int team_, int index_) : o(o_), team(team_), index(index_), cn(-1) {}
11 };
12 
13 struct bombmode
14 {
15 
16 };
int cn
Definition: bomb_common.hpp:8
Definition: bomb_common.hpp:4
spawnloc(const vec &o_, int team_, int index_)
Definition: bomb_common.hpp:10
vec o
Definition: bomb_common.hpp:6
Definition: bomb_common.hpp:13
GLuint index
Definition: glexts.hpp:412
vector with 3 floats and some useful methods.
Definition: geom.hpp:110
int team
Definition: bomb_common.hpp:7
int index
Definition: bomb_common.hpp:7
spawnloc()=default
mathmatics for vectors, matrices, quaterions and more