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menus.hpp File Reference
#include "inexor/network/SharedVar.hpp"
#include "inexor/shared/geom.hpp"

Go to the source code of this file.

Enumerations

enum  { NOT_INITING = 0, INIT_LOAD, INIT_RESET }
 
enum  { CHANGE_GFX = 1<<0, CHANGE_SOUND = 1<<1 }
 

Functions

void clearmainmenu ()
 
void g3d_mainmenu ()
 
void menuprocess ()
 
void addchange (const char *desc, int type)
 
void clearchanges (int type)
 
vec menuinfrontofplayer ()
 
int cleargui (int n=0)
 
bool initwarning (const char *desc, int level=INIT_RESET, int type=CHANGE_GFX)
 print initialisation (bug hints) warning in game console More...
 

Variables

SharedVar< int > mainmenu
 
int initing
 

Enumeration Type Documentation

anonymous enum
Enumerator
NOT_INITING 
INIT_LOAD 
INIT_RESET 
anonymous enum
Enumerator
CHANGE_GFX 
CHANGE_SOUND 

Function Documentation

void addchange ( const char *  desc,
int  type 
)
void clearchanges ( int  type)
int cleargui ( int  n = 0)
void clearmainmenu ( )

References cleargui(), isconnected(), and mainmenu.

Referenced by emptymap(), and load_world().

void g3d_mainmenu ( )
bool initwarning ( const char *  desc,
int  level,
int  type 
)

print initialisation (bug hints) warning in game console

See Also
addchange

References addchange(), and initing.

Referenced by inexor::rendering::screen::ScreenManager::screenres().

vec menuinfrontofplayer ( )
void menuprocess ( )

Variable Documentation

int initing
SharedVar<int> mainmenu