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movable.hpp File Reference
#include "inexor/shared/cube_vector.hpp"

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Namespaces

 game
 implementation of basic game functionsand cubescript bindings
 

Functions

void game::clearmovables ()
 
void game::stackmovable (movable *d, physent *o)
 
void game::updatemovables (int curtime)
 
void game::rendermovables ()
 
void game::suicidemovable (movable *m)
 
void game::hitmovable (int damage, movable *m, fpsent *at, const vec &vel, int gun)
 
bool game::isobstaclealive (movable *m)