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player.hpp
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1 #pragma once
2 
4 #include "inexor/shared/ents.hpp"
5 
6 
7 // Rendering
9 extern bool isthirdperson();
10 extern dynent *player;
dynent * player
local player
Definition: main.cpp:63
SharedVar< int > thirdperson
Definition: ents.hpp:258
SharedVar wrapper for primitive/immutable objects.
Definition: SharedVar.hpp:55
bool isthirdperson()
Definition: rendergl.cpp:870
static map entities ("entity") and dynamic entities (players/monsters, "dynent") the gamecode extends...