Inexor
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Classes | Namespaces | Functions | Variables
render.hpp File Reference
#include "inexor/network/SharedVar.hpp"
#include "inexor/shared/geom.hpp"

Go to the source code of this file.

Classes

struct  game::playermodelinfo
 

Namespaces

 game
 implementation of basic game functionsand cubescript bindings
 

Functions

void game::saveragdoll (fpsent *d)
 
void game::clearragdolls ()
 
void game::moveragdolls ()
 
void game::changedplayermodel ()
 
const playermodelinfo & game::getplayermodelinfo (fpsent *d)
 
int game::chooserandomplayermodel (int seed)
 
void game::swayhudgun (int curtime)
 
vec game::hudgunorigin (int gun, const vec &from, const vec &to, fpsent *d)
 
void game::rendergame (bool mainpass)
 
void game::renderavatar ()
 
void game::renderplayerpreview (int model, int team, int weap)
 
void game::preload ()
 

Variables

SharedVar< int > game::playermodel
 
SharedVar< int > game::teamskins
 
SharedVar< int > game::testteam
 

Class Documentation

struct game::playermodelinfo
Class Members
const char * armour[3]
const char * blueicon
const char * blueteam
const char * ffa
const char * ffaicon
const char * hudguns
const char * quad
bool ragdoll
const char * redicon
const char * redteam
const char * vwep