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Public Member Functions | Public Attributes | List of all members
applymenu Struct Reference
Inheritance diagram for applymenu:
menu g3d_callback

Public Member Functions

void gui (g3d_gui &g, bool firstpass) override
 
void clear () override
 
int starttime ()
 

Public Attributes

char * name
 
char * header
 
uintcontents
 
uintinit
 
uintonclear
 
bool showtab
 

Member Function Documentation

void applymenu::clear ( )
inlineoverridevirtual

Reimplemented from menu.

References menu::clear(), and vector< T, MINSIZE >::shrink().

void applymenu::gui ( g3d_gui g,
bool  firstpass 
)
inlineoverridevirtual
int g3d_callback::starttime ( )
inherited

References totalmillis.

Referenced by game::scoreboardgui::show().

Member Data Documentation

uint* menu::contents
inherited

Referenced by menu::gui(), and newgui().

char * menu::header
inherited

Referenced by menu::gui(), and newgui().

uint * menu::init
inherited

Referenced by newgui(), and pushgui().

char* menu::name
inherited

Referenced by menu::gui(), and newgui().

uint * menu::onclear
inherited

Referenced by menu::clear(), clearguis(), and guionclear().

bool menu::showtab
inherited

Referenced by menu::gui(), and newgui().


The documentation for this struct was generated from the following file: