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game::scoreboardgui Struct Reference
Inheritance diagram for game::scoreboardgui:
g3d_callback

Public Member Functions

 scoreboardgui ()
 
void show (bool on)
 
void gui (g3d_gui &g, bool firstpass) override
 
void render ()
 
int starttime ()
 

Public Attributes

bool showing
 
vec menupos
 
int menustart
 

Constructor & Destructor Documentation

game::scoreboardgui::scoreboardgui ( )
inline

Member Function Documentation

void game::scoreboardgui::gui ( g3d_gui g,
bool  firstpass 
)
inlineoverridevirtual
void game::scoreboardgui::render ( )
inline
void game::scoreboardgui::show ( bool  on)
inline
int g3d_callback::starttime ( )
inherited

References totalmillis.

Referenced by show().

Member Data Documentation

vec game::scoreboardgui::menupos

Referenced by render(), and show().

int game::scoreboardgui::menustart

Referenced by gui(), and show().

bool game::scoreboardgui::showing

Referenced by render(), and show().


The documentation for this struct was generated from the following file: