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Public Member Functions | Public Attributes | List of all members
menu Struct Reference
Inheritance diagram for menu:
g3d_callback applymenu

Public Member Functions

 menu ()
 
void gui (g3d_gui &g, bool firstpass) override
 
virtual void clear ()
 
int starttime ()
 

Public Attributes

char * name
 
char * header
 
uintcontents
 
uintinit
 
uintonclear
 
bool showtab
 

Constructor & Destructor Documentation

menu::menu ( )
inline

Member Function Documentation

virtual void menu::clear ( )
inlinevirtual

Reimplemented in applymenu.

References freecode(), and onclear.

Referenced by applymenu::clear(), popgui(), and removegui().

void menu::gui ( g3d_gui g,
bool  firstpass 
)
inlineoverridevirtual
int g3d_callback::starttime ( )
inherited

References totalmillis.

Referenced by game::scoreboardgui::show().

Member Data Documentation

uint* menu::contents

Referenced by gui(), and newgui().

char * menu::header

Referenced by gui(), and newgui().

uint * menu::init

Referenced by newgui(), and pushgui().

char* menu::name

Referenced by gui(), and newgui().

uint * menu::onclear

Referenced by clear(), clearguis(), and guionclear().

bool menu::showtab

Referenced by gui(), and newgui().


The documentation for this struct was generated from the following file: