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Public Member Functions | List of all members
server::gameevent Struct Reference

#include <client_management.hpp>

Inheritance diagram for server::gameevent:
server::pickupevent server::suicideevent server::timedevent server::explodeevent server::shotevent

Public Member Functions

virtual ~gameevent ()
 
virtual bool flush (clientinfo *ci, int fmillis)
 
virtual void process (clientinfo *ci)
 
virtual bool keepable () const
 

Constructor & Destructor Documentation

virtual server::gameevent::~gameevent ( )
inlinevirtual

Member Function Documentation

bool server::gameevent::flush ( clientinfo ci,
int  fmillis 
)
virtual

Reimplemented in server::timedevent.

References process().

Referenced by server::flushevents().

virtual bool server::gameevent::keepable ( ) const
inlinevirtual

Reimplemented in server::explodeevent.

virtual void server::gameevent::process ( clientinfo ci)
inlinevirtual

The documentation for this struct was generated from the following files: